Penalty to moral authority (-15%) and to mission. With A Crown Of Thorns, You Became My King Forever. Totally fine for religions without 30% levy bonus, but if you want to expand then other natures are better. If you want to play tall/stable, Peaceful is often better. You finally conquered all the holy sites and can reform your pagan religion in Crusader Kings II (CK2), but there are so many choices now that you just need to look up what everything means. Defining features in-game: Low-tech non-pagans have very low Supply Limit in Pagan counties. being able to roleplay as discount Vikings as any pagan religion can be fun, and using rivers is always an interesting mechanic. Kiev in 769 is notably a start whose default ruler, Dobrava Turov, is a woman. Recommended Posts. In 800 CE. As for best leadership, it depends. Rulers who are neither at war, nor raiding, nor bound by an active truce lose a significant amount of prestige per month. The likelihood of getting a Venerated Ancestor is also somewhat dependent on what other doctrines you've taken - some combinations make getting a Venerated Ancestor extremely unlikely. Duke-tier religious head common for all realms. Bloodthirsty Gods effects. The last playable Slavic ruler is Chief Testislaw of Dyrmin. Animistic has same problems as unrelenting, it gives rite of passage event when reaching adulthood which has some flavour. D. Nature: If you picked peaceful nature, I suggest you pick Autonomous leadership(since Peaceful doctrine anyway disables GHW). "Why would you want infidels to tolerate you? Ancestor Veneration A for Power, A for Fun, Bloodthirsty Gods B- For Power, A for Fun, Stability/Children of Perun (Slavic)/Survivor of Ukko (Suomenusko). However, there are always playable rulers and provinces for this particular religion in Africa. In early start dates Kiev is vulnerable to Tengri nomads (it borders the Magyars), so you may find that fabricating a claim to conquer Rugen is an easier way to get your third holy site. Old religion followers will be heretics with a -25 penalty to relations to members of the reformed faith. He is a culturally Norse Germanic pagan but has a Slavic son. Levy size bonus from unreformed Aztec faith will be lost. if you raid a lot + capture bonus from society + capture bonus from the military trait. Doesnt block us from raiding, hunting focus etc. Here is an extensive CK2 guide about Pagan Reformation, where we explain all Natures, Doctrines, and Leadership options. You hardly get Short year penalty with Imperial succession. Dawnbreakers is underrated as a way to practice eugenics when combined with meritocracy. Invaders are only here because they have 3 shitty doctrines that are good when they are packed in one slot. [1] These are not immediately obvious before reformation, or even immediately upon reformation. Possibility for a woman to take consorts is disallowed even if other traits should unlock it. We also get your email address to automatically create an account for you in our website. These three are weird. I agree, meliorism should have notification. Stability removes short reign penalty, which was not a problem for me ever. It basically removes any fear of a succession crisis ever again, and Enatic gets the slight edge by basically giving you a free subjugation/crusade option on pretty much any leader in the game due to the rarity of female rulers in general. Also you cannot create warrior lodge. Enatic-cognatic law is available. Holy Fury Pagan Reformation Tier List & Discussion, How much of a direct gameplay advantage it gives (Power), Totem Guardians (African) - A for Power, A for Fun, Harmonious (Bon) A for Power, B for Fun, Civilized (Hellenic) A for Power, B- For Fun, Divine Marriage B- for Power, Meme for Fun, Sons of Ragnarok (Germanic) B+ for Power, B for Fun, Dawnbreakers (Zun) B+ for Power, Meme for Fun, Eternal Riders (Tengri) C- for Power, C for Fun, Invaders (Aztec) C+ for Power, B- for Fun, Defenders of Dievas (Romuva) Absolutely Useless. Religious Control Mandate law is unavailable.AI rulers will not convert provinces. This is in addition to the pagan homeland attrition penalty, which forces the large numbers of troops needed to invade a defensive pagan home territory to face severe attrition for the duration of any siege. Unyielding is a must for small Pagan surrounded by powerful Abrahamic realms. To help in the struggle against unbelievers, each reformed faith gets a single holy order. This is just a bonus I found by accident. Prisoners of different religions can be sacrificed for Piety. However, stability is very low, and you have little control over your realm. Also Hellenic religion lacks concubines. With bad technology. Which religion is best? The reformed Pagan religions are usually pretty nice. While three of the faith's holy sites are in Scandinavia, the other two are in mainland Europe and often held by strong Christian rulers. Its holy sites are scattered around the map but are mostly controlled by right religion, even in 1066 starting date. Penalties Feudal unreformed pagans typically use gavelkind succession. Holy Fury Pagan Reformation Tier List & Discussion. Charlemagne starts I tried so far seem to be financially starved, since it takes forever to get the basic naval tech and start raiding proper. Cannot create Warrior Lodge if it does not already exist. As I recall stability+astrology also has a synergy where you get to boost your heir at birth. Levy size & attack bonus from unreformed Tengri faith will be lost. Please help with verifying or updating older sections of this article.At least some were last verified for version 3.0. For feudal pagans, reforming makes it possible to raise crown authority to any level. If we pick it as germanic, tengri or aztec we will lose any troop bonus that we couldve inherited from unreformed religion. Aztec Pyramid construction. your character tries to convert them personally, like carousing or something). Right now before I will be able to even convert rest of my provinces, they already do it.*. For hellenic rome, warmongering, unrelenting, civilized and im not sure about the last one since the pontifex maximus was not very strong in his authority, having powers like fixing the calendar. But if you want to expand, Unyielding is not that useful . You can take Temporal with AV. Bn rulers are playable with either Jade Dragon, The Old Gods, or Holy Fury. By doing a Pagan Reformation, the player decides to change the way their religion works for their CK2 playthrough. What set of doctrines do you think is the best either lore wise, funny, or whats just the most OP reformation type. AI looter prefer coastal counties. The nearby county of Novgorod has a third holy site, which can be conquered relatively easily. Helps a lot when vs crusades or aztecs trying to meme on you. Sky Burials. By PegaluxX, January 4, 2019 in Crusader Kings 2. Allows building the Sacrificial Altar feature of Great Temple, Great Stone Circle, Aztec Pyramid and Stonehenge, as well as the Grand Amphitheater. Both my character and Christianity are based. - Discussion. Unlocks Raiding if unavailable (eg Hellenic). The Orthodox Pentarchy is also fun. Messalianism because it's the single most outlandish religion in the game. Temporal gives us nice hat upon reformation, and is part of synergy dogmatic, divine marriage which does not work atm. Reforming a faith costs 750 piety. It got to the point where I was raiding not based on gold or number of holdings or artifacts or anything like that, but simply based on the size of the ruler's court; I figured it would give me more chances to capture folks for the sacrifices. Disallow avuncular marriage and cousin marriage. Pagans may fight back in the name of the old gods, and even seek to eliminate the monotheists from Europe. Civilized already removes raised levies penalties to vassal opinion, and Hellenic can raid already. Nature: Peaceful ( you will rule a massive empire as a Roman and will mostly have Vassal Kings. Allows building the Sacrificial Altar feature of Great Temple, Great Stone Circle, Aztec Pyramid and Stonehenge, as well as the Grand Amphitheater. Harmonious expands our pool of talent but makes it harder to stack bloodlines due to disallowed cousin incest. It's a bit of a challenge but shouldn't be too much for any player with a bit of experience. But you're right, in some situations it's really powerful. Don't @ me, if you dis. I haven't tried Perun+Daring, I wonder if it would give pirate trait. Partially redundant with Sea-Bound doctrine. I never tried Astrology and Haruspicy, I think they have the same amount of events as bloodthirsty gods, but I have yet to try them. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Interactive. Sacrificing prisoners unlocks special traits, actions, and a bloodline that grants Prestige for sacrifices as well. Women can take up to 3 consorts. Seabound is just useless without Daring and picking these two doctrines is silly (unless we are not getting bored with constant raiding on our foes). Access to Hermetic society. Meritocracy does have a major downside in that you can only designate your children, making it difficult to get your genius strong nephew on the throne or skip a generation. Certain reformation doctrines allow Open succession or Eldership as well. Similar story with Ancestor Veneration, but with more hassle of sucking up to the old dudes, the one disadvantage of Ancestor Veneration is that we must pick either Hierocratic or Autocephalous leadership (I think). Rulers can order subject to Take the Vows, disqualifying them from succession. "Defensive" pagans gain a defensive bonus to their garrisons, forcing larger invasion forces to take their home territories. Holy sites: Nishapur, Bost, Cairo, Kabul, and Multan. Rulers can order subject to Take the Vows. It is important to quickly convert vassals who still follow the old faith due to the large opinion penalty. It also supports early-game dominance - you are next-to-none as a Germanic ruler in 867. When I started writing this tier list I wanted to put all natures in one tier, but realised I have never really used dogmatic and proselytizing because they feel lackluster to me. As I said in OP, if you are Roman Emperor you cannot designate heir for your top tittle. When the religion is reformed, rulers of the faith may choose to accept or reject the new order of things. I like this feature but it's tough to convert others outside your realm. I disagree here. Thats all for now! The easiest route to reform the faith is with a Finnish ruler as de-jure Finland has one holy site and two others near it. With the Holy Fury expansion, requirements for reformation remain unchanged, but the player may select four "traits" for religion, which affects the set of available mechanics for the religion and provides various bonuses. The other side of the coin is that peace is seen as unbecoming. The other four are all in or near Afghanistan, making reformation possible. Generic Pagan rulers cannot be created with Ruler Designer but there are few events in game which spawn Pagan courtiers to game, which permit granting of titles or education of children. Members; . Medieval Dynasty: How to Make a Rabbit Trap, Medieval Dynasty: Can you become King? Ship maintenance reduced to 10%. The only issue is there is a bug (Snow Crystal pretty much confirmed it's a bug) such that the religious head can never be venerated. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The last playable Germanic ruler available is Arnfast of Vsterbotten, who dies in 1309. With Monks and Mystics, Zunists characters may join the Hermetic Society. The Aztec holy sites have no relation to the Aztec religion, they are simply meant as well-defended targets in nations that the Aztec Empire might conquer. Can proselytize in pagan capital even when tribal or nomad. Bn is also unlocked by Jade Dragon, and Horse Lords allows playing of pagan nomadic rulers. Each temple looted in a raid gives +1% to moral authority. There's a mod that fixes this. Holding the Blood Games in the Grand Amphitheater grants an additional 200 Prestige. I agree with most of what you said but I would put the Civilised doctrine as tier 1. "IN THEORY" 95% of the time it works every time. Toggle signature. You trade some of your offensive/defensive capability for stability, faster conversion, and Great Holy Wars to combat Crusades and Jihads. I haven't reformed a lot of pagan faiths, but when I do reform a pagan faith, I tend to pick the same four options every time (Unyielding - Enatic Clans & Unique - Autonomous). Enatic law is enforced, open succession law is unlocked. Combined with not paying any penalty for raising their vassals' levies, this means offensive pagans can muster forces far beyond what their technological levels would suggest. Incompatible with Agnatic Clans, Harmonious, Equality, Polygamy and Meritocracy doctrines. Meritocracy seems like the best non unique doctrine to me. I've had games where several centuries have gone by and literally only one or two guys have been made Venerated Ancestors and they're usually some random idiot. I think that'd be the best. All units gain 80% to defense when fighting enemies in a province of the combatant's religion. That being said it's nice to see enemy becoming Your religion and spreading extra religion. Totally fine for religions without 30% levy bonus, but if you want to expand then other natures are . Interactive corporate website, Monthly prestige +0.05, diplomacy +1, fertility +10%, Build cost -5%, build time -5%, intrigue +2, Local build time modifier -10%, local build cost modifier -10%, National tax modifier +2%, stewardship +1, Fort level +0.40, technology spread rate +15%, National revolt risk -5%, disease resistance +5%, Monthly prestige +0.03, learning +1, personal combat skill +5. Ironically, the low technology is a greater issue after the adoption of feudalism, as feudal realms require higher tech for the construction of buildings. Thread starter persona23; Start date Feb 5, 2019; Jump to latest Follow Reply Menu We have updated our . This gives me some new options to consider. Proselytizing allows for faster conversion and you can also try to convert AI leaders with your court chaplain/diviner (or whatever the position is called). +40% garrison size at county of this religion. It's aimed at more of the casual/intermediate player. Pagans tend to be powerful in early years but weaken as time passes for several reasons: There is hope, however: should the Pagan faiths become reformed, the faith's survival is almost set in stone. Wouldn't go saying it's amazing but instantly getting gender equality saves a ton of hassle with tech and laws. Reformed pagans will gain a sudden bonus to their conversion rates. Basically we attack opposite gender ruler, depose him/her and force our gender law on their realm. And isn't Civilized like a dream? Priests cannot marry and cannot inherit. Christianity, Islam, Eastern religions, reformed pagan faith, etc. Civilised is closer to tier 3 than tier 1, if we pick this doctrine as Roman Emperor we will never use its full potential as we are locked in Imperial Elective succession. Reforming a pagan faith establishes a formal religious hierarchy and scripture - adapting elements of the Abrahamic faiths in order to more effectively oppose them. Cosmopolitan - maybe for bloodline collecting? (AI rulers are likely to accept the reformed religion if cynical, same dynasty as the reformer, or under control of a reformed ruler.) Pretty useless outside india but with gavelkind sucession you can have a demesene of twenty counties. Hellenic paganism was the faith of the Greco-Roman world before the rise of Christianity. Matri Marry your female relative to someone with a bloodline, then marry their offspring to your ruler or heir. Warmongering: I think most of us are familiar with it, because unreformed Germanics and Tengri have it. Zun can also be reformed like other pagan faiths. Two of the religion's holy sites are located within de-jure Lithuania (with another site close by), making it one of the easier pagan religion to reform. For every pagan religion there is a special Doctrine, unique only to them, that is most often than not more powerful than normal Doctrines. Meritocracy with the best part of Warmongering nature? +5% Morale of armies. Dont worry, this is exactly why we wrote this article, to help you understand what every Nature and Doctrine means and does. I admit I have not played Hellenic yet but it sounds awesome to me. You also have to remember the example you've given is a really fringe situation exploiting several mechanics. By 867, the entire dynasty has converted to Hindu/Sunni, and merely a single courtier of this religion remains in the world, living in exile within the Shanshabani realm (Another exile is also there in 936 start). Reforming the religion will cause a schism in the pagan faith. A pagan start that allows to make a kingdom and to reform faith in the shortest time, preferably, before the first succession and loss of titles. However, the Tengri faith does not die out during the entire period of the game and there are always relatively strong rulers for it in the game. (Such as reconquering Slavic lands as a Slav from Christians.) Full status of woman law is enforced. It was the first game where I gave any titles to my family. Rulers do not receive opinion penalties for raised vassal levies. The religion now has a formal head, who gives the faith a permanent +20% to moral authority, and who may, after the Crusades and Jihads are unlocked, call Great Holy Wars. Characters get a Rite of Passage when reaching adulthood. Rulers can spend 500 Prestige and 150 Piety to increase courtier or own attributes. Reformed religions lose access to subjugation wars, one of the fastest ways for pagans to expand. There are 6 Natures you can choose from, all with their advantages and disadvantages: Now you have to choose from many CK2 Doctrines two that you think will fit most with your Pagan Reformation. on Paradox technology, Legal Pagan religions retain some features when reformed, regardless of the features chosen during reformation. When you finally select to reform the religion, you will have to choose from many Natures and Doctrines which ones will represent you. Access to Hermetic society (but Hermetics still suffer -10 temple opinion). Full status of woman law is enforced. I have received few private messages and some even answered to the thread when the post was very old. As I said, civilized isnt good for Roman emperor as he is locked into imperial elective, and lets be honest, if we are reforming hellenic religion then we are 99% roman emperor, Problem, realize that I'm a couple months late, but stability is a doctrine, not a nature, sorry, that's bugging me, "I changed my mind about divine marriage doctrine, it actually allows us to breed new bloodlines fairly easy into our dynasty.". Infidel tax is a nice flat bonus to income, I dont think it deserves lowest tier. The only realm following this faith is the Zunbil Satrapy in western Afghanistan. Levy size bonus from unreformed Aztec faith will be lost. Flat bonus to levy, garrison size and moral. Rulers can choose to gain sympathy with another faith by decisions. Also, as tech advances, rival feudal realms can take advantage to construct better buildings for greater economic and military power. What, in your opinion, is the best aim training? If someone used it with success please advocate this nature in comments. (There is one exception. Faith is widespread in earlier starting dates, among the multitude of petty rulers, but is in decline from 1066 onwards. The selection of Leadership style determines the type of religious head. Once your account is created, you'll be logged-in to this account. The only cb you'll ever need is alexanders invasion. I like Buddhism because the combination of concubinage and heir-nomination means you can end up with an unbroken line of Strong Genius rulers if you play the genetics game well, but unfortunately they're lousy at expansion. Those who stick with the old ways are considered heretics by the reformed faith, and may be targeted by holy wars. Reformed offensive pagans no longer lose prestige when at peace. In my game as a Zunist multi-emperor, I reformed with Warmongering, so conversion is very slow (maybe 20 provinces are converted, whereas I controlled half of the map), but that doesn't bother me : revolts are rare, and my vassals are converting them bit by bit. Generic Tengri paganism allows for more levies. Hellenic). It's included in Children of Perun and Survivors of Ukko btw. Male pagan rulers may take up to three concubines in addition to a wife (except for Hellenic pagans who cannot have multiple spouses or concubines unless the polygamy doctrine is chosen when reforming). Rulers lose prestige when at peace for too long. Ancestor Worship. Priests cannot marry and cannot inherit. Keeping moral authority high is also a problem due to weak realms who often lose religious wars. If there is levy size & attack bonus from unreformed religion or morale bonus from Animistic doctrine in first doctrine slot, it is lost. it isnt meant to be celtic pagan or any pagan religion in particular. For Power, Divine Marriage is average. Possibility for a woman to take consorts is disallowed even if other traits should unlock it. Also offsets short reign. First two cancel themselves if they are picked together. All rights reserved. Traits inherited from unreformed religion. Holding the Blood Games in the Grand Amphitheater grants an additional 200 Prestige. However, a religion can only have one "unit modifier", so offensive pagans will lose levy size and other bonuses if they select a reformation feature that adds a competing "unit modifier". If that was the case, simply raising levies, toggling looter and waiting will remove the prestige penalty. Penalty to moral authority (-15%) and to mission. Also you can give away the title, the best way would probably be as a viceroyalty. And with a steward running increase taxes in my capital, I had more income than the Umads up north. Because of this, it is usually strategically advisable to hold off on reforming your religion until your realm is at a multiple-kingdom level, and to make sure to exploit any subjugation or county conquest CBs against nearby easy target pagans before reforming your religion. Table View Card View I'm still mad how badly Shia got shafted over the development of the game. Finding one of the few Hellenic characters, and having them educate your child or granting them a title: This page was last edited on 16 August 2022, at 07:19. Thread starter AwesomeKeith; Start date Mar 26, 2016; Jump to latest Follow Reply . Romuva is the faith of the peoples on the east coast of the Baltic Sea, worshiping such deities as Dievas, Perkunas, and Laima. So is it bug or is it not a bug? All Offensive pagans also gain a +30% bonus to their levy sizes, making up for likely lower technology and smaller fort holdings. Intermarry Buddhist, Zoroastrian group. Yea i know all that, and i never said i liked it. Unrelenting also ignores unreformed pagan attrition but we can easily overcome it with tech later in game. The Slavic faith is followed, as the name suggests, by the Slavic peoples of Europe. The Faith of Zun is a sun-worshiping pagan religion introduced in the Charlemagne expansion. Most pagan faiths permit female temple holders regardless of gender law; exceptions are noted below. However, if youre willing to exploit a bug/oversight, Divine Marriage is A+++ as it can generate basically infinite money. Disallow avuncular marriage and cousin marriage. It's incredibly hard to convince other, even much weaker rulers to change to Your religion. Holy sites: Perm, Ryazan, Novgorod (shared with Slavic), Saaremaa, and Kexholm. What, in your opinion, is the best handgun? Women can take up to 3 consorts. A religion's nature determines its attitude toward warfare and religious conversion. It has its downsides because it makes AI more aggressive and incompetent AI can tank our MA very hard. The Short Reign penalty is reduced to merely double the normal amount for Germanic pagans among the same Germanic faith, but Old Germanic pagans will have the full -45 penalty in addition to the heretic penalty. If dawnbreakers would have divine marriage paired with something else than polygamy it would be tier 1. It combines mechanics from Dharmic religions and defensive paganism and offers quite a unique gaming experience. Crusader Kings 2 ; Best Pagan mods for CK2 Best Pagan mods for CK2. 867 enatic bloodline,African religion for consorts, cosmopolitan for husbands, syncretic to remove penalties, divine marriage so you can seduce and cosort acquire bloodlines, autonomous for a floating Dynasty opinion, fertility, or another +10 religion modifier. First off I didn't do any exploits. For example, the average/casual player is probably not going be aggressively bloodline stacking. Another approach is to try new mechanics (to pick Haruspicy, Animism, Veneration) or to add useful abilities to existing faiths (e.g. To debate theology, go elsewhere. This faith is exceptionally limited - it has all the disadvantages of unreformed paganism and none of the benefits, nor can it be reformed. ; Discussion a Start whose default ruler, Dobrava Turov, is a Norse... Take their home territories way their religion works for their CK2 playthrough I. In the name suggests, by the Slavic peoples of Europe example you 've is. % bonus to their garrisons, forcing larger invasion forces to take their home territories if we pick as. Old religion followers will be lost up north bonus I found by accident Warrior... Religions can be conquered relatively easily religions can be conquered relatively easily as... Garrison size at county of this article.At least some were last verified for version 3.0 sucession you not... 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Religion followers will be lost a steward running increase taxes in my,... Boost your heir at birth my capital, I had more income than the Umads up north gives... Give pirate trait decline from 1066 onwards for small pagan surrounded by powerful Abrahamic realms something! Of experience running increase taxes in my capital, I wonder if it does not already exist any.... Whose default ruler, Dobrava Turov, is the best handgun Islam, Eastern,. To exploit a bug/oversight, divine marriage is A+++ as it can generate basically infinite money as... In my capital, I suggest you pick Autonomous Leadership ( since Peaceful doctrine anyway GHW. Germanic, Tengri or Aztec we will lose any troop bonus that we couldve inherited from Tengri! Moral authority high is also a problem for me ever that being said it 's the single outlandish. Bonus from unreformed Aztec faith will be lost a demesene of twenty counties convert others outside realm. And Multan spreading extra religion to income, I wonder if it would be tier 1 from onwards! Unique doctrine to me a Finnish ruler as de-jure Finland has one holy site and two others it! Ones will represent you your character tries to convert them personally, like carousing or )... Or is it bug or is it not a problem due to weak realms who often lose wars! 150 Piety to increase courtier or own attributes ( shared with Slavic ), Saaremaa, Leadership! Personally, like carousing or something ) harder to stack bloodlines due the. Address to automatically create an account for you in our website to combat crusades and.! Gender law ; exceptions are noted below obvious before reformation, the best aim training others near it..! Tech advances, rival feudal realms can take advantage to construct better buildings for greater economic and power! Tier 1 bn is also a problem due to the large opinion penalty a raid +1! To my family % levy bonus, but is in decline from 1066 onwards lose to... Vs crusades or aztecs trying to meme on you has one holy site, which be! An account for you in our website to ck2 best pagan religion Follow Reply Menu we updated., Equality, Polygamy and meritocracy doctrines can spend 500 prestige and 150 Piety to increase courtier own. Would have divine marriage which does not work atm my family, it gives rite of passage reaching... Article.At least some were last verified for version 3.0 holy site and two others near it. * rivers... Decides to change the way their religion works for their CK2 playthrough the player decides to change your... Faith may choose to accept or reject the new order of things one holy and! Often lose religious wars sacrificed for Piety other pagan faiths permit female temple holders of... The type of religious head disallowed cousin incest my family +40 % garrison size and moral reaching adulthood for. Authority high is also unlocked by Jade Dragon, the average/casual player is probably not going be bloodline! 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For version 3.0 reign penalty, which can be conquered relatively easily, this is just a I... Opinion penalties for raised vassal levies AI can tank our MA very hard,! But we can easily overcome it with tech later in game the last playable Germanic ruler in 867 multitude petty. Is Chief Testislaw of Dyrmin, hunting focus etc a sun-worshiping pagan religion can be fun, Multan! Satrapy in western Afghanistan reconquering Slavic lands as a Slav from Christians. you also have to remember example! Of petty rulers, but is in decline from 1066 onwards in-game: non-pagans. Is an extensive CK2 guide about pagan reformation, or holy Fury civilized already raised... Our gender law ; exceptions are noted below a third holy site and two others near it. * relative... # x27 ; t @ me, if youre willing to exploit a bug/oversight, divine paired. Any level but makes it harder to stack bloodlines due to weak realms ck2 best pagan religion lose... 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Trap, medieval Dynasty: can you become King was very old I suggest you pick Leadership! A sudden bonus to their conversion rates the game the most OP reformation type View View. Of religious head much weaker rulers to change the way their religion works their... Thorns, you will rule a massive empire as a Slav from Christians ). Give away the title, the old faith due to weak realms who lose. But I would put the Civilised doctrine as tier 1 conversion rates and with steward... Pagans may fight back in the Charlemagne expansion AI can tank our MA very hard said... A lot + capture bonus from unreformed Tengri faith will be heretics with a bit of experience Peaceful you. Trade some of your offensive/defensive capability for stability, faster conversion, and Horse Lords allows of... Problems as unrelenting, it gives rite of passage when reaching adulthood are only here they!
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